For the sake of memory management and giving us the opportunity to do things like swap palettes, assets and disks we will put cut scenes into this version.
We will probably borrow most of the text written for the GBA version but will create new artwork in a Japanese art style.
Eyes were a very distinctive feature of the original in game sprites, so our cutscene art will use this concept and provide some continuity between the in game sprites and the cutscene art.